Do Looks Matter?

This activity illustrates the point that people often react based on how they are treated by others. It makes participants aware that if they treat team members with respect that they may be more productive and cooperative.

Create groups of at least 12 people. Create a smaller deck of cards that contains an even amount of each suit so that all four suits will be evenly distributed.

Have each participant draw a card and immediately have the team-building organiser tape it to their backs before they see it.

its a game thing

youth workers need fallback to fill in when something doesn't work out maybe you expected a session to last longer, or someone didn't show or is running late. here are a few fillers that are great fun. always have a pack of Uno if i'm doing a trip or a session just in-case and its was always out at the open youth clubs.

What are your go to games? let us know in the comments below.
Who's in the Bag
Who's in the Bag is an incredibly popular game that test your skills at verbal charades. The object of the game is for each team, in turn to identify as many famous characters on the cards as possible in a race against the clock. Everything you need is in the bag including a timer and blanks to create your own special characters. If the team guess the identity of the character correctly they keep the card and draw another from the bag.

Trust Games

Trust Games
blindfold trust

Split your group into teams of four and give each team a base. Each team nominates a person to be blindfolded. On the floor in the room, there are pieces of card in various colours.
Red is worth 10 points, yellow is worth 20 points and blue is worth 50 points. The rest of the gruop must remain in the base while they guide their blindfolded person to the pieces of card, most groups would choose to guide their person to the blue card first.

Me Am What Me Am!

Give everyone in the group one paper clip, before the meeting begins. Preferably, before structured activities begin, instruct them that for the duration of the meeting, if they use the word "I" their clip will be taken from them. If they hear someone say the word "I" they may take the paperclip and attach it to their own. Throughout the evening, kids (and adults) will catch others using the word "I" and may add more clips to their own. Even if they have a nice chain of clips, they could lose them all, if they are caught using the word "I".

Who Am I?

On slips of paper, or 3x5 cards write the name of some famous person, or character.
Tape the name on each group member's back (make sure they don't see the name).
When everyone has a name taped on their back, instruct them to discover what name is written on their back by asking others yes or no questions about the person.
For example: Am I a real person? Am I an adult? Am I male? Was I born in the United Kingdom? By narrowing the answers down, they may discover "who they are" and if they are correct, you may choose to give them a token prize.

Personal Parables

Game Summary: Kids will use objects found in the room or in their possession to tell stories about themselves.
Game Supplies: No supplies are required.
Ask kids to form groups of five or six based on whether they're "pack rats" or "throw-it-out types." Then tell group members to introduce themselves to each other (if needed) and tell one thing they own that they'd never throw out.

Scavenger Hunt

Have each participant write down their name and an obscure fact about themselves that few people know about. These are then typed up on a sheet of paper, but with the names left blank. Hand out the sheets to all the participants and tell them that they are to match the obscure facts with everyone's name. This could be done in two ways, one way is to have everyone just guess and see how many they get right. Afterwards they could discuss first impressions and stereo typing.

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